Fold Wars Prototype
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Devlog
- February 20, 2018 by Jayesh#tower-defense, #indiegame, #animation, #RTS, #html5New animation in ship that shows how much gold has been hijacked by the enemy and successfully carried to the ship. Also now the ghosts carrying the gold have a special glow around them. This makes it... Continue reading
- February 17, 2018 by Jayesh#screenshotsaturday, #animation, #tower-defenseThe ship is now very informational. It gives the player a peek at the size and speed of the upcoming waves. I completely redid the design by doing all the animation in code. Previously I was using Spi... Continue reading
- February 10, 2018 by Jayesh#tower-defense, #strategy, #RTS, #visualization, #html5Tower defense strategy is all about placing towers at strategically right positions at right time. The spatial strategy is quite clear by looking at the map. But the temporal strategy is not. In other... Continue reading
- February 07, 2018 by Jayesh#visualization, #tower-defense, #html5, #indiegameHere's a first installment of strategy visualization technique once you have finished the level. It's a composition of plots that let you see your gameplay as a whole. Right now the plots are unlabele... Continue reading
- February 03, 2018 by Jayesh#tower-defense, #performance, #path-finding, #html5, #javascriptLast week I spent some time rewiring the path computation algorithms for the enemy units. There was some scope to save both computation and memory by changing when and how the paths of each enemy unit... Continue reading
- January 25, 2018 by Jayesh#performance, #html5, #html5game, #chrome-dev-tools, #heap-profilerAfter implementing levels with hardest difficulty that have hordes of enemy waves, I hit performance problems. The browser would become visibly unresponsive near the end of the level. So today I spent... Continue reading
- January 24, 2018 by Jayesh#tower-defense, #performance, #difficultyBuilding towers in FoldWars now automatically creates walls, thus giving a better visualization of your strategy. Also added lot of waves in each of the level. Moreover each level now has 3 difficulty... Continue reading
- January 22, 2018 by Jayesh#tower-defense, #teaserAdded a new tower and a new enemy. It's coming out soon. Here's a teaser... Continue reading